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George Spanos's Blog
George Spanos Description:
All things relating to game sound design. News about articles and reviews posted to the www.gamesounddesign.com website.

Aug 30

iPhone Developer Tips

Published in Untagged  by George Spanos | Comment (0)

Hi again everyone,

I have just posted an interesting article from one of our guest posters to the gamesounddesign.com site.  PJ Belcher gives us an overview of the ins and outs of getting your sound to play nice with the iPhone and iPad.  Have a read here:

http://gamesounddesign.com/tips-and-tricks-for-iphone-sound-design.html 

Aug 14

10 Tips To Make You A Better Sound Designer

Published in Untagged  by George Spanos | Comment (0)

Hi everyone,

 We all want to know how to improve our skills and talents.  And it is very important to continually try to discover new ways or ideas to do so.  I've just posted a new article on gamesounddesign.com that will hopefully answer some of those questions for you.  Take a look here:

 http://gamesounddesign.com/10-tips-to-make-you-a-better-sound-designer.html

 Enjoy! 

Jul 12

Korg Monotron Reviewed

Published in Untagged  by George Spanos | Comment (1)

Hi again everyone,

We've got a new review up on the site for you to check out.  The Korg Monotron is perhaps the best $60 you will spend this year.  If you enjoy tweaking filters then this pocket synth is for you.  Read the article here:

http://gamesounddesign.com/korg-monotron-hand-held-synth-for-sound-design.html 

Jun 21

Article and Video contest! Prizes to be won!

Published in Untagged  by George Spanos | Comment (0)

Hey everyone,

Gamesounddesign.com is having an article, how-to, and video contest.  We want to open the site up to everyone out there who wants to share their sound design ideas with the world.

All the details can be found here http://gamesounddesign.com/gamesounddesign-article-and-video-contest.html 

 George. 

May 10

Hydrophone Recording

Published in Untagged  by George Spanos | Comment (1)
How-to featuring hydrophone recording... sound examples as well.  Check it out on gamesounddesign.com here- http://gamesounddesign.com/Using-a-hydrophone-to-record-underwater-sounds.html
Apr 07

Writer's Block

Published in Untagged  by George Spanos | Comment (2)

 

Hey everyone,

Just posted a brand new article to the gamesounddesign.com website.  We talk about creative ways to overcome that dreaded writer's block... tips and useful strategies to get past it!  Have a read here:

http://www.gamesounddesign.com/How-To-Overcome-Sound-Design-Writers-Block.html

Mar 23

Alice Bernier Interview

Published in Untagged  by George Spanos | Comment (0)

Hey everyone,

I've just posted a new game sound designer interview to the site.  Have a read here:

http://www.gamesounddesign.com/Alice-Bernier-Sound-Designer-Interview.html

Mar 02

Sound Design Strategies

Published in Untagged  by George Spanos | Comment (1)

Have you ever been stuck for creative inspiration?  I have.  Writer's block was the inspiration for this project (and Brian Eno!)...  check it out here:

 http://gamesounddesign.com/Sound-Design-Strategies.html

Feb 15

Waves SSL 4000 Plugins Review!

Published in Untagged  by George Spanos | Comment (0)

Hey everyone,

 GameSoundDesign.com has just posted a review of the Waves SSL 4000 plugins.  This is definitely worth reading if you're in the market for some new eq and compression plugins.  Have a read here:

 http://gamesounddesign.com/Waves-SSL-4000-Plugins.html

Feb 03

Game Sound Design Interviews Vance Dylan

Published in Untagged  by George Spanos | Comment (0)

 

The newest interview has just gone live on the gamesounddesign.com website.  We interview sound designer Vance Dylan.  Vance has worked on many Triple-A titles including Mass Effect, Mass Effect 2, and Dragon Age: Origins.  Have a read here:


http://gamesounddesign.com/Vance-Dylan-Interview.html

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